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Heroes are the ultimate class in combat. They utilise all the abilities that have been learned throughout their time spent studying a range of other class abilities. They are both strong in physical combat and the arts of magic.

Requirements Edit

Joining the Heroes guild requires:

  • Rank Nomad (4th rank) in the Nomads guild.
  • Rank Paladin (4th rank) in the Paladins guild.
  • Rank Warrior (4th rank) in the Warriors guild.
  • Rank Mage (4th rank) in the Mages guild.
  • Rank Summoner (4th rank) in the Summoners guild.
  • Rank Rogue (4th rank) in the Rogues guild.
  • Rank Archer (4th rank) in the Archers guild.
  • Rank Knight (4th rank) in the Knights guild.
  • Rank Warlock (4th rank) in the Warlocks guild.
  • Rank Hunter (4th rank) in the Hunters guild.
  • Rank Spartan (3rd rank) in the Dragoons guild.
  • Rank Black Knight (3rd rank) in the Dark Knights guild.
  • Rank Warmage (3rd rank) in the Battlemages guild.

Active Abilities Edit

Heroes use energy and mana for their active abilities.

Heroes level 1
Mighty Sweep
Mighty Sweep
Deal 800% weapon damage to all enemies in an arc around the current enemy target.
Energy:   40 Cooldown:   8 seconds
Usable by:   Any guild that uses Energy
Equipped:   Polearm, 2H Axe, 2H Sword
Heroes level 10
Enrage
Enrage
Increases damage and movement speed by 60% for 15 seconds.
Energy:   60 Cooldown:   40 seconds
Usable by:   Any guild that uses Energy
Equipped:   Anything
Heroes level 20
Heroes Blessing
Heroes Blessing
Increases damage done and reduce damage taken by 40% for 12 seconds.
Mana:   300 Cooldown:   30 seconds
Usable by:   Any guild that uses Mana
Equipped:   Anything
Heroes level 45
Summon Cyclop
Summon Cyclop
Summon a Cyclop that assists in fighting enemies.
Mana:   100 Cooldown:   45 seconds
Usable by:   Heroes guild only
Equipped:   Anything
Heroes level 75
Earth Quake
Earth Quake
Blast out a massive earthquake dealing 150 times intelligence as magic damage to all enemies in a large area around the player.
Mana:   250 Cooldown:   25 seconds
Usable by:   Heroes guild only
Equipped:   Anything
Heroes level 105
Blazing Strikes
Blazing Strikes
Normal attacks deal double damage and now hit all enemies close to the player.
Energy:   75 Cooldown:   45 seconds
Usable by:   Any guild that uses Energy
Equipped:   Anything

Passive Abilities Edit

Heroes level 5
Heroes Knowledge
Heroes Knowledge
Increases the Heros damage, movement speed, dodge chance and crit chance by 15%.
Affects:   Heroes guild only
Heroes level 15
Shared Knowledge
Shared Knowledge
Increases the base attributes of all classes by 0.5% of all other classes attributes combined.
Affects:   All guilds
Rank General
Mastery
Mastery
15% increased damage for all classes.
Affects:   All guilds
Rank Champion
Improved Heroes Knowledge
Heroes Knowledge
Increases the Heros damage, movement speed, dodge chance and crit chance by 25%.
Affects:   Heroes guild only
Rank Hero
Improved Shared Knowledge
Shared Knowledge
Increases the base attributes of all classes by 1% of all other classes attributes combined.
Affects:   All guilds
Rank Legend
Improved Mastery
Mastery
20% increased damage for all classes.
Affects:   All guilds


Guild Classes
Nomads Nomads     Rogues Rogues     Mages Mages     Warriors Warriors     Paladins Paladins     Summoners Summoners     Archers Archers
Warlocks Warlocks     Hunters Hunters     Knights Knights     Battlemages Battlemages     Dark knights Dark Knights     Dragoons Dragoons     Heroes Heroes